Fitness - Interval Timer

I’ve received some new and lovely reviews for my wee fitness app, along with some kind and patient bug reports which was what the last release was about. For this version, 0.6, added a nice interval timer feature. Now in during workouts, tap the ‘Rest’ button and you can switch to an interval timer. Interval Timer It has 3 presets you can adjust, with a customisable countdown too to give you time to get in position. Between each interval I added some little sound effects and haptic feedback as I figure you’re likely to put your phone on the floor or pocket. Check it out the latest version on the app store now. ...

February 14, 2026

Ratings - Liquid Glass

Apple had a new age requirement field that needed to be updated, but you had submit a new build to update the app store listing itself. So this release (0.7)  Ratings in App Store was for that, the rebuild does mean it’s now all liquid glass like though for that iOS26 look and feel.

January 24, 2026

Chapters by TzYi - Out now!

Excited to announce a new app release to round out the year, Chapters! It’s a minimalist writing app with a few thoughtful design touches to help you write your next masterpiece. Try It Out! Download it now for free on the  App Store. Cross Platform It’s also my first cross platform app, available on iOS, iPadOS, and MacOS. Your data syncs seamlessly with iCloud (using SwiftData under the hood). So if an idea hits you while you’re out and about, you can quickly tap it out on your phone, then settle in with a coffee and iPad later to bring it to life. ...

November 24, 2025

Midjourney Prompt tool with PetiteVue

Ever tried keeping track of all your comma seperated tags when trying to craft the perfect Midjourney prompt? It’s can get quite chaotic fast. That’s why I built this tiny prompt generator that helps you orgnaise and manage it a bit easier. What’s the Deal? This little web app helps you build Midjourney prompts by breaking them down into bite-sized pieces. Think of it as a prompt sandwich maker - you just pick your ingredients (subject, style, lighting, etc.), and it assembles everything into a tasty prompt that Midjourney will love. You can import/export the file as json if you want to use it again another time. ...

March 30, 2024
terrain generation

Unity - 2d Terrain Generation

At the beginning of the project there were effectively two main choices for map design. The first would be to make bespoke maps, aimimg for historical accuracy and adopting real Scottish/British geography. A game like Total War takes this approach and does an excellent job with it. In our case though we to be inspired by Scottish history but not beholden to it for a feel that is ‘just left of reality’. So instead we wanted lean heavily into procedural generation. This would allow us to create effectively millions of different maps for maximum replayability. Civilisation is a prime example of the benefits of this. It also has the added benefit of keeping the asset creation needs minimal which when you’re a wee developer like us is super helpful. ...

October 21, 2022

Aine: Midsummer's Light

Hello again! We’re back with another blog post covering the third and final Celtic Goddess featured in our upcoming 4X Strategy title. If you’ve missed our previous posts regarding the other two Goddesses you can check them out here (Fand - Goddess of Mist) and here (Morrigan - Goddess of War & Fate). The article covering Fand also explains the role that these characters will play in our upcoming title. ...

September 1, 2022
morrigan goddess of war & fate

Morrigan - Goddess of War & Fate

Hello! This is our second article focusing on showcasing some of the art we have for our upcoming turn-based strategy title. If you missed our previous look at our first deity, you may want to check that article out (Fand - Goddess of Mist), where we explain the original concept of including Celtic goddesses in our game, and their incorporation into our skill tree system. Today we’re showcasing the art we have for the Goddess that governs Conflict, Morrigan: ...

August 1, 2022
fand goddess of mist

Fand - Goddess of the Mists

When we first started discussing ideas for our game, one thing we immediately knew we wanted was a strong focus on Celtic theming and mythology. We decided to incorporate mythological figures in the form of Celtic gods and deities, tying them to skill trees that the player will invest points in throughout gameplay. Mechanically each of these skill trees is tied to a different aspect of gameplay, Combat, Commerce and Exploration. We liked the idea of each of these trees having a Celtic Goddess governing it, and the investment in skill points being akin to deepening your bond with them. ...

July 17, 2022
cover image for paper jumper game

GameJam - Paper Jumper

Something a little different, I made a wee platformer game! So we are developing in Unity, but recently I was curious to see what Godot was like for development and I thought best way to test it out was to make a small game. Presenting - Paper Jumper! - Play now on itch.io! It’s a very simple wee platformer and was fun to put together, please have a go and leave your thoughts over at itch.io. ...

July 3, 2022
Our first combat test!

Combat Test!

Hello, and welcome to our combat test for our upcoming title! While going through the design process we came up with two different styles of combat. The first was an Advance Wars-esque system which you’ll be testing here today! The idea of this test is to give us enough raw data regarding how the combat “feels” in this system to decide if we should continue as we are or pivot to the other system we had in mind. ...

June 9, 2022